Main Quest Video Guide
Step 01 — Power & Pack-a-Punch
Turning On the Power
In the Janus Towers Plaza, melee the grate near Quick Revive and grab the T.E.D.D Head — place it in the car.
Drive the car and crash through gates to turn on power at each POI in any order:
Vandorn Farm
Ashwood
Blackwater Lake
Return the car to Ashwood and attach Pack-a-Punch in the garage.
Step 02 — Wonder Weapon
Building the Necrofluid Gauntlet
After Round 8, go to the parked car on the ledge on the left side of Janus Towers Plaza (facing the building). Kill the Uber Klaus to obtain the Stabilizer Chip.
Bring the chip to the jail in Ashwood where Klaus is locked. Interact with the keypad to insert the chip, then throw 3 or more stun grenades into the cell to wake Klaus.
Bring Klaus to the Cosmodrome and have him repair the ATM-looking machine to unlock the Canister.
Charge the canister at each powered location's machine:
Ashwood
Blackwater Lake
Vandorn Farm
Bring the fully charged canister below Vandorn Farm and interact with the box.
Using the symbols visible on the rooftops at the farm — viewable from the jump pad at Janus Towers Plaza — select the correct symbol on each of the three sides of the box.
Take the wonder weapon and shoot the goo-orbs from the wall.
Step 03 — The Serum
Six Ingredients
Collecting the Ingredients
Ravenger Eyes — Kill a Ravenger using a sawblade trap. Trap locations: Farm, Diner.
Human Bone — Tomahawk the foot off a hanging body in the barn at the Farm, between the hay and the cages. Use a molotov to burn the foot on the ground, then collect the bone.
Fungi — Collect the jar of spores from the kitchen at Blackwater Lake. Place the spores on the dead horse in front of the Vandorn Farm POI. Wait three rounds, then collect the fungus.
Bear Limbs — Kill a Zursa with the Abomination upgrade on the car and collect.
Husk — Destroy a purple plant in the fog using the Abomination upgrade on the car and collect.
Powder — With Wisp Tea equipped, kill zombies in front of the mirror in Ashwood until a wisp enters the mirror and activates it. Break the mirror with the wonder weapon and collect the powder.
Crafting — Pigpen Cipher
In Yuri's Lab in the Cosmodrome, interact with the powder to reveal your pigpen cipher. Match your three symbols to their ingredient, add them in order top to bottom, interact to add your blood, and complete the lockdown.
Ŀ ┏ ꜿUV
Limbs — far right, bear part
> ┛ Ŀ <V
Talus — left side, human bone
匚 <⊙ ┓┏
Fungi — left of beaker, fungi from horse
ꏲ└ < Ŀ ┏
Oculi — right of beaker, ravenger eyes
L ꏲ ⊙ L n
Conch — husk
Step 04 — The Keys
Three Keys in the Mist
Find three keys hidden in the mist. There are multiple spawn locations per area, but one will always be present in each of these three zones.
Crashed Rocket
- On the fallen tower coming out of Ashwood
- Next to the spinning radar dishes coming out of Cosmodrome
- Near the truck on the right side leaving Cosmodrome
Orda Graveyard
- On the high dino head, right side
- On the dino head on the ground
- Behind the Janus trucks
Grounded Ship
- In a blue shipping container
- In a zombie spawn
- Under the ship between two silver barrels
Audio Cue
You can hear a twinkling, sparkling sound when nearby a key — similar to how you faintly hear Mr. Peeks music.
Step 05 — Freeing the Wisps
Three Locations
With the DG-2 attached to the truck, shoot the floating clock so the hands stop. When shot with the wonder weapon, the clock will turn purple.
Cosmodrome
Using the purple hand, slow the two spinning antennae. Once slow, look at the 6 computers flashing numbers behind Wisp Tea and the two computers flashing pigpen symbols on the wall.
Decode the pigpen symbols to find your keyword. Use the flashing numbers to decipher each letter — 00 = A, 25 = Z.
Shoot the red button on each screen to lock in the correct letter. When all 6 are done the screen will flash white and the rocket will launch.
Farm
In the dining room, note where the hour hand points on the clock. Get the purple hand and stand on that Roman numeral on the floor until the Father's head turns toward you and his eyes glow red. Shoot him in the head.
Collect the four artifacts:
- Bear — across from Staminup
- Hockey Mask — upstairs of the barn
- Chalice — near the bathtub under the farm
- Knife — under the table in the shed
Place the artifacts on the ground at their respective locations and defend.
Exit 115
Every few rounds, lightning will activate in 115. Bring the purple hand and shoot the clock on top of the gas station to slow time.
Revive three corpses and bring each to their colored lightning:
- Red / Trucker — Ram Ol' Tessie into the truck parked next to him
- Blue / Waitress — Melee the cash register with Melee Macchiato and Dead Wire equipped
- Yellow / Mechanic — Use Klaus to revive him
Once all three are awoken and in their lightning, the screen will flash white.
Step 06 — Preparation
Preparing for the Final Encounter
At Blackwater Lake, interact with the wisp on the dock. Then use the purple hand to stop the projector inside.
Note the order of the four photos that flash:
- In front of the house
- By the dock
- The boathouse
- The shed
In the order your photos appeared, shoot the tape at each location using the wonder weapon.
Caution
If you shoot a tape in the wrong order you will be jumpscared and must retry next round.
When all four are done correctly, intel will spawn at each location. Find the wisp upstairs in the bedroom and interact to open the box.
Spawn Klaus and have him carry the item to the pier. Interact with Klaus to begin the final encounter.
Step 07 — Final Encounter
Driving Through the Wisps
Drive through 12 total wisps across the map. The route is the same every time with three wisps per fog location.
Blackwater Lake
—
Janus Towers Plaza
—
Farm
—
Ashwood
—
back to Blackwater Lake
After running over the 12th wisp, you will be teleported into the boss fight.
Step 08 — Boss Fight
Three Phases
The boss constantly shoots at you. All damage you deal comes through the car. Manage your car health throughout all phases.
I
Normal Phase
Shoot with the DG-2 and ram into him with the car.
II
Immune Phase
Shoot with the DG-2 until he spawns a glowing spot on the ground. Drive into it, then ram him.
III
Final Phase
He charges purple beams that near-instantly destroy the car. Keep boosting into him continuously.