Step 1
Open Pack-A-Punch
Turn the cannon to face the Castle Entrance and fire it.
Break or shoot open the locks on the metal box in the Dungeon.
Kill the DoppelGhast.
Pick up and place the Blood Aetherium Crystal.
Step 2
Gabriel Krafft
Interact with the door in the Dungeon to talk to Gabriel Krafft.
Step 3
4 Bastard Swords & Incantations
Note
These can be done in any order. Each sword requires a Stamp obtained by killing a zombie wearing a templar helmet on round 10 or higher.
Use the Stamp on the Raven Knight Statue in the Dining Hall and grab the Raven Bastard Sword.
Grab a Fossil in the Alchemical Lab — one of the following:
- Goat Horn — shelf to the right, by the table near the entrance from the Dining Hall
- Lion Jaw — shelf to the right of the entrance from the Sitting Rooms
- Fish — shelf to the left of the entrance from the Sitting Rooms
- Scorpion — on the table with the Globe
- Ravens — shelf to the right of the entrance from the Sitting Rooms
- Sea Goat, Centaur, Symbolless Rock, and others — additional locations TBD
Place the Fossil and the Raven Bastard Sword in the circular puzzle on the wall in the Tavern Cellar. Use the solver below — select your fossil to see exactly which zodiac sign and element symbol to align the arrow to:
Purple orbs will spawn from the circular puzzle and follow you. Bring 3 orbs to a purple portal that spawns in the Tavern to close it. Repeat for 3 total portals.
After the third portal closes, the orb returns to the circular puzzle. Interact with it to pick up the Balmung.
Dark Incantation: Take the Cave Slide in the Dungeon and near the end shoot the Raven on a rock on the right. The Raven will fly into the air — shoot it down to get the Raven's Talon.
Place the Talon in the yellow symbol in the Undercroft and get kills with it until souls fill it and a chest rises from the ground. Melee the chest open with the Balmung to take the Dark Incantation.
Use the Stamp on the Dragon Knight Statue in the Dining Hall and grab the Dragon Bastard Sword.
Place the Dragon Bastard Sword in the pedestal next to the Dragon Statue upstairs in the inside Courtyard.
There are 3 Fire Bowls with Dragon Fire. Interact with each, then run back to the sword and deposit the fire before it kills you. Killing purple-eye zombies restores health:
- Near the cannon in the Village Ramparts
- By the entrance to the Hilltop
- Back corner in the Town Square
Pick up the Caliburn.
Fire Incantation: Set fire to 3 Wood Piles (using the Caliburn's special attack or Molotovs) and kill the zombies that spawn. The third spawns a DoppelGhast that drops Ra's Ankh:
- Looking out from the Village Ramparts, on a wall near the Fire Bowl
- On top of the room at the Hillside Ramparts
- On top of the wall at the ramparts while standing near the cannon facing the Castle
Place the Ankh in the yellow symbol in the Courtyard and get kills until a chest rises. Melee the chest open with the Caliburn to take the Fire Incantation.
Use the Stamp on the Stag Knight Statue in the Dining Hall and grab the Stag Bastard Sword.
Pick up 3 Lightning Rods:
- Dropped randomly from a zombie after picking up the Stag Bastard Sword
- Next to some boxes near Deadshot Daiquiri
- Shoot an electrical box in the Upper Village near the underpass with a Dead Wire weapon
Place all 3 Lightning Rods into the Metal Urn on the Hillside Ramparts. This starts a storm that spawns purple-eyed zombies.
Wait near the Urn until lightning strikes and the Stag Bastard Sword is charged with electricity. Then melee a Lightning Rod in the Urn to shock it. Repeat 2 more times (3 total) until all 3 rods are electrified.
Place the Stag Bastard Sword in the Urn and pick it back up to get the Durendal.
Electric Incantation: Shoot down Otto's Horseshoe on top of the door in the building next to Deadshot Daiquiri. Launch yourself out of the cannon — the Horseshoe will fly out and cause a storm in one of two spots. Collect the Pegasus' Horseshoe under the storm:
- Village Ascent
- Hilltop
Place the Horseshoe on the glowing circle in the Town Square and get kills until a chest rises. Melee the chest open with the Durendal to take the Electric Incantation.
Use the Stamp on the Lion Knight Statue in the Dining Hall and grab the Lion Bastard Sword.
Kill a glowing parasite with the Lion Bastard Sword to charge it and turn it yellow.
While charged, melee a door with a Lion Knocker in an underpass in the Upper Village to put a yellow symbol on it. Repeat 3 more times (4 total).
Interact on the door once all 4 symbols are on it to enter the Sanctuary. Place the Lion Bastard Sword in the podium.
Symbols will fly around the room — shoot them in the order of the glowing symbols on the podium. Pick up the Solais.
Light Incantation: Shoot a crystal orb in the Dining Hall above the Chair to make a beam of light shine. Shoot it again while standing where the beam points to redirect the light. Repeat 5 more times (6 total) to redirect it onto a bust — grab the Paladin's Brooch amulet.
Place the Amulet on the glowing circle in the Dining Hall and get kills until a chest rises. Melee the chest open with the Solais to take the Light Incantation.
Step 4
Torn Page Fragments
Pick up 4 Torn Page Fragments in the Sitting Rooms — possible locations:
- On the right side wall, right section
- On the right side wall, middle section
- On the wall opposite the right side wall, middle section
- On TVs next to Stamin-Up
- On the couch
- To the left of the powered TV
- On the Bunk Bed next to the Fireplace
- On the small wooden bench near the Bunk Beds
- On the Desk near the Bunk Beds
- On the wall near the barricade near the entrance
- On top of the boxes near the entrance
- On the floor next to the boxes near the entrance
Step 5
Undercroft Wall
Buy Melee Macchiato and punch open a wall in the Undercroft.
Step 6
Flask Symbols
In the Tavern, interact with 6 Flasks. Each will display a symbol and a roman numeral (I–VI). Note the symbol for each number in order (1–6):
- Bartop
- Table by the Arsenal
- Table in the corner
- Upstairs wall table by the pool table
- Booth near the front doors
- Circular table behind the front doors
Step 7-8
Shoot Symbols & Place Pages
Shoot the symbols on the wall in the Undercroft in the order from step 6. A section of the wall to the left will open revealing a book inside.
Interact with the book to place the pages.
Step 9
Point of Power Traps
Each symbol on the pages corresponds to a Point of Power trap around the map. The order is: top left, bottom left, top right, bottom right.
Find each trap and get kills while standing in the trap with it active, in the correct order. When a trap is completed it will end and its page symbol will no longer be lit up.
Step 10
Animal Symbol Wall
Down the stairs from the Sitting Rooms there will be a wall with 4 animal symbols numbered 1–4. Note the order of the animals.
Use the Incantation of the first animal on its associated Knight Statue in the Dining Hall, then immediately inspect the same animal's sword while looking at the statue to make it glow. Repeat for all 4 animals in order.
Animal — Incantation — Sword
- Dragon — Fire Incantation — Caliburn
- Lion — Light Incantation — Solais
- Raven — Dark Incantation — Balmung
- Stag — Electric Incantation — Durendal
Step 11-12
Elemental Challenges & Guardian Key
A Mystic Orb will spawn in the middle of the statues — pick it up. There are 4 Elemental Challenges around the map, each requiring you to place the Orb in a slot and complete a specific task. These can be done in any order.
Challenge Locations & Requirements
- Dark — Undercroft, on a wall: get Dark kills near the orb
- Electric — Town Square, on a wall next to the door leading to the Hillside: get Electric kills near the orb
- Fire — Courtyard, on a wall by the stairs: get Fire kills near the orb
- Light — Upstairs Dining Hall, on a wall: stand in the green orbs so they fly into the main Orb
Note
Elemental kills don't have to come exclusively from the swords — for example the Fire challenge can be completed with the Fire Incantation or Molotov cocktails.
After grabbing the Mystic Orb for the 4th and final time, place it in the Animal Symbol wall to open it and reveal a secret room. Activate the Ancient Mystic Recording on the stone table, then grab the Guardian Key.
Final Steps
Boss Fight
Insert the Guardian Key at the statue in the Town Square to start the boss fight.
Phase 1: Shoot the Guardian's back to break a seal and make him take more damage. He will now glow red with fire on parts of his body — shoot those critical points. Phase 1 ends when the boss moves to the middle and becomes immune.
Phase 2: Same as Phase 1, except lava flows around the outskirts of the arena, reducing the playable space.
Phase 3: Same as Phase 2 with more lava.