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Kowakujō

KOWAKUJŌ

Black Ops 7
ガチャ
Turn for tip
Wonder Weapon: NekoMancer
Collect all parts from around the map:
  • Bell (3 spawns): Staging Area hanging off a wooden beam / Training Area hanging above the wallbuy on the right / Stables at the entrance of the buried house
  • Karakuri (3 spawns): Storage Room near crates / Workshop next to a wicker basket / near the wooden boxes opposite PhD Flopper
  • Maneki-Neko (3 spawns): Kitchen on barrel near the Mystery Box / Kitchen on top of a barrel / Gatehouse on top of a barrel
At the Tenshu Eaves, find the cat trapped in a hanging cage opposite Mule Kick. Knock it down using PhD Flopper, either wall jumping with the Stuntman augment or by flopping underneath. Pick up the cage and take the cat to any Lava Pool.
Get a kill on one of the marked spots to reveal paw prints: Flower Garden near the stairs, Stables, Kitchens, or Training Area. Follow the paw prints and keep getting kills to spawn the next set. Eventually the paw prints will form a circle. Throw the Maneki Neko into the middle to spawn an Abomination.
Tip
The lava in the area must be flowing to spawn the Abomination. If your lava is solid, use lethals to break the rocks and get the lava flowing again.
Kill the Abomination. The cat will run away. Progress one round and the cat will respawn in one of the rooms with creaky floorboards: Training Area, Kitchens by the Mystery Box, or Kitchen by Double Tap.
Sneak up on the cat and interact with it to pick it up. Stepping on a creaky floorboard scares the cat, causing it to run out of the map. You will need to wait another round. Death Perception shows which floorboards creak but is not required.
Take the cat to the seed near PAP and interact with it to start a pulsing attack. Avoid the pulses and melee the seed until the cat transforms into the NekoMancer. Interact to equip it. Can be PaP'd up to 3 times (4 in Cursed T3).
After picking up the NekoMancer, there are 11 lanterns around the map to hit within a time limit (10 seconds, or 13.5 seconds in Directed mode) using the weapon's melee or shoot attack. Each lantern will glow purple when hit. After all 11 are lit, go upstairs in the War Room and interact with the ghost on the ground for a mid-game cutscene.
Motive
Key Item: Fox Mask
Take the glider from the roof and lean right near the tree. Interact mid-air to collect the Fox Mask. Then take it to the Storage Room and hang it on the wall, a lockdown triggers. Play Simon Says by shooting zombies wearing masks in the order they light up on the wall.
Find the Fox Mask under the stairs in the Workshop inside the bookshelf (pipe). Shoot it. The mask will fly to the Collapsed Study above the support beam (Takeo's case).
It will then fly near Elemental Pop in the Onsen Baths through the zombie spawn (collect the Comb evidence).
The mask will then fly into the seed. Interact with the evidence shelf in the Meditation Room and place all of the evidence to reveal the 1st painting.
Accomplice
Key Item. Coin Purse
A coin spawns at a Mystery Box location, check both sides of the box. Throw a Maneki Neko at the location while the box is present, then spin the box. The Coin Purse will appear on the box. Pick it up and go to spawn, where it floats near the rampage inducer, interact to trigger a cutscene.
Grab a bucket (Stables near Death Perception / Tea Garden in the Ornament Room / Onsen Baths Top Floor) and take it to a pool of water (Onsen Baths or Tea Garden). Interact with the pool to fill the bucket. You have three charges of water. Getting hit, running, or jumping will spill the water.
In the Gardens, water all three plants by interacting with them. A Gardener Zombie will spawn alongside a Golden Flower. Shoot the Nekomancer on the flower to make the Gardener vulnerable, then kill him to drop the Shears.
Go to the Kitchen and knock down one of the red fruit. Leave the area and return, a zombie will be eating it. Approach slowly and he will follow you with the fruit in his mouth. Walk him to the Staging Area and kill him in front of the window barrier.
A Merchant Zombie will spawn. Kill him to drop the Sales Note and Mercantile's Abacus evidence.
In the Training Area, throw a decoy at each Wooden Window above the blown-up wall. The Noble Zombie will throw grenades down, pick them up and throw them back at the window to kill him. He drops a Note and the Noble's Hat.
Place all evidence on the shelf to reveal the 2nd painting.
Poison
Under the bridge in the Flower Garden, pick up a plant. Collect the pouch from the rafters in the Training Area (shoot it down with a charged NekoMancer shot or any explosive).
Stand in an active ashfall zone with the Pouch equipped to collect Volcanic Ash. The ash fills while you stand inside it, which takes 50 seconds solo. It is quicker with more players in the ashfall: about 40 seconds with 2 and about 29 seconds with 4. Then plant the seeds and ash in the pot near the exfil machine in the Tenshu Entrance.
Defend the pot while the Flower Power tornado effect from a nearby cherry blossom tree is active (melee a tree three times to activate it). Then collect the Monkshood Flower.
In the Kitchens, melee the green vegetable off the wall and jump on it 3 times to collect plum seeds.
In the Storage Rooms, find the 3x3 scroll grid. Interact with it and a Maneki-Neko will spawn as a timer. Shooting or meleeing a cell pushes it in and toggles adjacent cells. Use the solver below to find which cells to target based on your starting state. The Pestle and a Note will drop from the center once all scrolls are in.
Take the Pestle to the bowl on the stone slab in the center of the Kitchens. Fill the soul box with 40 kills solo / 60 in co-op. They must be toxic-element kills inside the area (Brain Rot or charged Nekomancer kills), and a brain-rot kill counts as 5. A cutscene plays, then pick up the Pufferfish from the corner of the room.
Place all evidence on the shelf to reveal the 3rd painting.
Location
After completing Evidence 3, the 3rd painting appears on the evidence wall along with a Ceramic Shard. Take this and the Shard from the War Room to the Tea Garden Kintsugi Station and craft the Sake Cup.
Progress a round. The Sake Cup will start glowing blue. Interact with it to play a short cutscene.
Place the Sake Cup at each of the three locations in any order. Survive the defense wave at each to obtain the item that spawns there:
  • War Room: back left corner, Horse Statuette
  • Study Room: left of the Wunderfizz machine, Calligraphy Brush
  • Tea Garden Kintsugi Station: Tea Whisk
Dog Mechanic
Whichever location you visit third, a fast dog will spawn after the defense wave instead of dropping the item directly. Kill the dog to make it drop the item. The dog runs quickly but follows a fixed circular route around the map: once you learn its path you can cut it off rather than chasing it.
Place all evidence on the shelf to reveal the 4th painting.
Suspect
While unlocking PAP you will need to kill an Oni. Killing him drops the Shogun's Hanko, place it on the shelf in the Meditation Room.
In the Stables, wait for the lava to harden. The Netsuke of Brothers Statue will be sitting in the center, use an explosive tactical on it to loosen it, then pick it up. It is very small so look carefully.
After completing Evidence 4, a clock will be revealed in a pile of rubble in the Storage Room (after the 4th image appears in the Evidence Room). Interact with it to display a combination of 4 numbers: note these down in exact order.
Search for blue glowing Chinese numerals on walls around the map. The locations change each round, but the four possible spawn locations are Spawn, Stables, Flower Garden, and Central Courtyard. Note which numeral appears at which location, as this determines where you place your flags later.
  • 一1
  • 二2
  • 三3
  • 四4
End the round to trigger a defense round. Zombies will be glowing red and carrying flags: kill them all. Once the round ends, all flags will be placed in the Staging Area.
Place up to 2 flags beneath each blue glowing number so that their values add up to the corresponding number from your clock. The order of placement must match the order your clock showed. For example, if your clock showed 6, 3, 5, 2, place flags summing to 6 beneath the first glowing number, 3 beneath the second, and so on.
Once all flags are correctly placed, return to the clock and interact with it to open it. Pick up the Crest Medallion inside.
Now, you'll need to get kills with the traps to find out if it was the Gardener, Noble (courier), or the Merchant. After getting 20 kills in a single trap activation (the count resets each activation), a ghost will spawn behind or near it. Interact with it to hear its story about what happened the night of the murder.
  • The Flower Garden trap will tell you if it was the Noble.
  • The Castle trap will tell you if it was the Gardener.
  • The trap at spawn will tell you if it was the Merchant.
Tip
If the guard you talk to mentions their person's name, they are the suspect. If nothing is mentioned, for example "I saw no activity that night", then it was not that suspect.
Solving the Murder Case
Return to the Meditation Room and place your Evidence Items in front of the paintings. Use the solver below to determine what goes where.
Once solved, a bright orange orb will float to the World Seed. You can now purify the sword. If you fail, skip a round and retry.
After the orb reaches the World Seed, interact with the incense in the Meditation Room to complete this step.
Boss Fight
After purifying the sword you will be teleported to a Mini-Boss Arena. Kill the mini-boss to be teleported back to the World Seed Room where a cutscene with the Dragon will play.
A Fast Travel Flag spawns in the World Seed Room. Use it to travel to the Boss Arena.
The Path of Sorrows ultra rarity Katana sword will be stuck in the floor inside the World Seed Room after completion.
Note
The Path of Sorrows will only appear if you solved the Murder Case correctly on the first attempt. If you failed and retried, the sword will not spawn.
Key Items
Fox Mask: Take the glider from the roof and lean right near the tree. Interact mid-air to collect it. Then take it to the Storage Room and hang it on the wall. A lockdown triggers, play Simon Says by shooting zombies wearing masks in the order they light up on the wall. Collect all three evidence pieces for the mask afterwards (see Evidence 1).
Ceramic Shard: On the floor to the left of the door in the War Room. Can be placed on the Kintsugi Station in the Tea Garden.
Pouch: In the rafters in the Training Area (shoot down with a charged WW shot or explosive).
Volcanic Ash: Collected by standing in an active ashfall zone while holding the Pouch (50 seconds solo, about 40 with 2 players, about 29 with 4).
Pestle: Obtained from completing the 3x3 scroll puzzle in the Storage Rooms (see Evidence 3).
Coin Purse: A coin spawns at a Mystery Box location. Check both sides of the box for it. Throw a Maneki Neko at the location while the box is present, then spin the box. The Coin Purse appears on the box. Pick it up, then go to spawn where it will float next to the rampage inducer. Interact with it to trigger an evidence cutscene.
Drop the Box
Turn on the power fully. A box will spawn.
Activate the flower power at the tree near the castle, then use the flower power upgrade to drop the box.
The Origami
Note
A bird will fly around the map and perch at each location while its tree is active. The first tree at the castle must stay activated after you knock down the box, or the bird will just circle that tree until you activate it again.
Activate the trees in the following order:
  1. Kitchens
  2. Staging Area
  3. Training Area
Activate the flower power upgrade on the stump (the same stump where you place the catnip for the Valkyrie Helmet relic).
Grab the origami that spawns, place it in the box, and take the next exfil.
Takeo Flashback
Requirements
Must be playing as Takeo. Can only be attempted once per game. You cannot be holding any scorestreaks when you start. Dying or falling off the path inside the egg ends it immediately. It is unavailable after main quest step 36, so do it as early as possible. Round 1 is viable.
Go to the War Room and find the two katanas on the ground.
Throw a Psyche Grenade on the ground, affecting yourself, then look around for a ghostly Takeo holding a katana. Walk up to him and he will drop the katana.
Survive the three timed waves of 90, 120, and 240 seconds. Enemies are scaled to at least round 15, even if you start it on round 1.
Rewards: Score Streaks, Intel next to the PAP machine, and a higher rarity katana melee weapon.
WaW Parkour
Near the Melee Macchiato machine, wait for a rock to spawn in the lava. It spawns from round 9 on every round divisible by 3 (9, 12, 15 and so on), 20 to 60 seconds into the round. Jump on it and ride it over to the broken house, then jump onto the house.
Walk to the northern edge: this will spawn an obstacle course similar to a free run. Complete it within the time limit. The timer starts at 45 seconds, and the checkpoints add 15, 30 and 30 seconds.
Rewards: a Ray Gun and a calling card. Everyone who finishes gets their own Ray Gun. This can be repeated every time a rock spawns.
Neko-Cafe
Note
Mice spawn immediately at the start of the game. Each cat stays for 2 rounds, then moves on. 8 cat spawn locations exist but only 5 will appear per game.
Collect 5 mice and scare 5 cats. To scare a cat, look at it for 4 seconds. Each mouse and cat location are close in proximity to each other within each area. Possible spawn locations:
  • Gatehouse: near/in the barrier across from the wallbuy
  • Flower Garden: near/in the barrier between the GobbleGum machine and Mystery Box
  • Kitchens: near/in the barrier next to the pots
  • Stables: near/in the rafters across from the wallbuy
  • Training Area: near/in the rafters by the crafting table
  • Tenshu Entrance: near/in the fence close to the exfil station
  • Onsen Baths: near/in the rafters near the wallbuy
  • Central Courtyard: near Juggernog
Successfully scaring a cat causes it to sit on top of the building inside the Tea Garden. The mice collect onto the shelf next to the bucket in the same building.
To finish it, look at the cat on the Tea Garden building for 4 seconds.
When the cafe opens, it drops Juggernog and Death Perception items.
Mecha-Klaus
Inside the lava pools, shoot the rolling rock to break it. Klaus parts only come from this rock, on even rounds starting at round 2, one at a time (two arms, then two legs). A part disappears at the start of the next round if you do not take it.
After collecting the second leg, a body spawns in the Flower Garden near Wisp Tea. Interact with it to spawn a Klaus Core at round 17 difficulty, then kill it.
With his body on the ground, interact with it to enter a kaiju fight between a Zursa (round 20) and an Abomination (round 12). Kill both enemies. You have 120 seconds, and failing puts it on a 5 round cooldown.
Rewards: the Mecha Mayhem Dark Ops calling card. You can interact with Klaus again afterwards to rebuy a Remote Robot Scorestreak for 1,750 Salvage.
Gacha Machine
Activate the Flower Power tornado effect by meleeing a Sakura cherry blossom tree three times, then move into an area with an active Fissure while the overheal effect is active. The Gacha Machine will appear.
Melee the machine. Orbs will spawn on the ground. Jump through all the orbs to permanently place the machine in that area.
Spin the machine for 500 Essence to receive a weapon charm with special abilities. The odds are Maneki Neko 10%, Pufferfish 30%, Automaton 30%, and Ninja Kite 30%. The Pufferfish charm drops random fruit on the ground that you can eat to overheal health.
Known spawn location: the Kitchen. Additional spawns may exist.
Horse Race
Collect four carrots from around the map:
  1. Outer Ward: near Quick Revive
  2. Flower Garden: near the Exfil Machine
  3. Kitchens: near the Green Plum, under the cabbages
  4. Workshop: down the stairs from the crafting table, in a bucket
Make sure the full map is unlocked, then interact with the bucket in the Stables that has a paper horse flying above it (near the Mystery Box location).
Complete the course within the 180 second time limit to receive a Paper Horse Companion along with standard course rewards. If you fail, it goes on a 5 round cooldown.
Upgraded Trap
Craft a Combat Bow and head to the Tenshu Entrance Trap.
Look through the trap towards the tree and shoot the blue target with the bow. Continue shooting all targets through each phase. After the first target you will be put into Aether Shroud. The time per target shrinks as you go, from 8 seconds to 6.75 seconds to 5.5 seconds.
This can be repeated 4 times, earning various ammo mod rewards each run. There is a 3 round cooldown between attempts.
Upgrade Maneki Neko
Note
Requires completing the first Upgraded Trap step first. Any player with a Maneki Neko in their inventory automatically receives the upgraded version when crafted. They do not need to re-interact with the table.
After completing the first trap upgrade, collect white powder near the tree at the Tenshu Entrance.
In the Kitchens, pick up Matches from a bookshelf of barrels.
Pick up the coal from the stove in the Kitchens.
Take all three items to the Maneki Neko crafting table and hold interact to craft the Upgraded Maneki Neko tactical.
Serenity (Tom Kane Memorial)
Tribute
There are also tree branches carved with the initials TK, as a tribute to Tom Kane.
Go to the big tree and find the Kendama hanging in it.
Stay crouched or prone inside the small area under the tree, looking at the Kendama (within about 20 degrees) for 15 seconds straight. A song will play. The timer pauses during assault waves and exfil, then restarts from zero. Zombies within 150 units are knocked back when it starts.
This opens a 110 second safe zone in the main bailey. Anyone who walks in is ignored by zombies until they fire or leave.
This can only be done once per player, and the Easter egg only happens once per game.
Free Power-Ups
Hidden around the map are 9 power-up icons. Shoot each to collect it. Fire Sale and Perk only spawn after the others are found.
  • Bonus Points: Kitchens, above the wallbuy
  • Double Points: Collapsed Study, on a tree
  • Nuke: Training Area, in the lava against the wall
  • Full Power: Flower Garden, in one of the sunken houses
  • Max Armor: Workshop, next to a chest
  • Insta-Kill: Storage Rooms, next to the GobbleGum machine
  • Max Ammo: Training Area, near a lantern on the ground
  • Fire Sale: Onsen Baths, in the puddle. Only spawns after the first 7 are collected
  • Perk: Kitchens, near the pufferfish spawn. Only spawns after all other power-ups are collected
Music
First headset: Kitchens, inside a barrel.
Second headset: Stables, behind some rubble.
Third headset: Onsen Baths, on a shelf near the puddle.
After interacting with all three, the song "Evencry" by Kevin Sherwood will begin playing.
Grim Relics
Gramophone
Pick up two drumsticks from around the map. One in the Gatehouse and one in the Workshop.
Shoot or damage the drums on the stairs from Flower Garden into the Kitchens (you do not interact with them) and complete the Simon Says repeat step. The patterns are 3, then 6, then 10 hits. After the third pattern, the portal will spawn next to you.
Trial Task
Enemies can only be damaged by sniper rifles
Relic Curse
Bullets deal increased damage but each shot consumes 2 bullets
Druid Stone
Survive until Round 20 without taking any enemy damage. Lava damage is permitted. In co-op, only one player needs to reach Round 20 without taking enemy damage.
Trial Task
Enemies can only be damaged while overhealed
Relic Curse
No bleed out bar. Self revives instantly revive you
Sinister Relics
Valkyrie Helmet
Upgrade the Maneki Neko and build the NekoMancer. (See Upgrade Maneki Neko in Side EEs.)
Use the NekoMancer's charged shot to create a bubble, then get 10 zombies transformed by the NekoMancer while you are inside the bubble. When the bubble ends, the Maneki Neko drops a plate fragment. A shard despawns after 60 seconds. Repeat this four times to collect all four fragments.
Bring all plate fragments to the firepit near where you pick up the Pufferfish. Place them down and light them with a Molotov or Napalm Burst to craft a plate.
Complete the Neko-Cafe Side Easter Egg fully. Inside the cat cafe on a cat tower, collect the catnip.
Place the catnip and the plate on the rock next to the large cherry blossom tree in Central Courtyard.
Fail all assault waves until one spawns in Central Courtyard. During that assault phase, kill exactly 50 zombies with the NekoMancer while remaining in the Central Courtyard.
Trial Task
Reloading makes you explode
Relic Curse
Areas you stay in start to spawn electric fields that damage you
Film Reel
Pack-a-Punch 10 unique different weapons. Re-packing the same weapon does not count again.
Trial Task
Zombies can only die to assigned scorestreaks
Relic Curse
Players can only carry one Pack-a-Punched weapon
Wicked Relics
Dragon Egg
Requirement
Requires completing the Murder Mystery on the first attempt to receive the Path of Sorrows melee weapon.
Get an Oni to fire its charged attack, then parry it with the Path of Sorrows.
While the Path of Sorrows is electrified, melee these three symbols in order. The symbols' positions are randomised, and a wrong hit resets all 3. They vanish once you fast-travel to the boss, so do this before the boss fight:
  1. 姿. 1st
  2. を. 2nd
  3. 見世. 3rd
Trial Task
Survive Mr. Peeks' 6 tiers of insanity
Relic Curse
Elite and special zombies in normal rounds will now be randomized
Mannequin Turret
Reach Round 60 without failing any attack waves.
Trial Task
Health regen is turned off. Players will be fully healed at the end of each wave
Relic Curse
Start with no armor and you can only purchase golden armor
Kowakujo interactive map
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Audio Logs
Takeo's Resolve: Main quest progression. Spawns after the cutscene following the Lantern Step, in the War Room.
Takeo's Devotion: Main quest progression. Spawns after completing the Sake Cup Soul Box in the Kitchens.
Takeshi's Dread: Main quest progression. Spawns after placing the Coin Purse at Spawn.
Takeshi's Perception: Main quest progression. Spawns after repairing the Sake Cup in the Tea Garden.
Mitsuhime's Trepidation: Main quest progression. Spawns after placing the 4th evidence in the Storage Room near the clock.
Mitsuhime's Reverence: Main quest progression. Spawns after the Mask Simon Says. On the shelf to the left of the masks in the Storage Rooms.
Katanas Out: Side quest progression.
Two Brothers: Challenge: A bridge too far. On a post of the bridge in the Outer Ward, near the ammo box and trap.
Paydirt: Challenge: Between a Rock and a Hot Place. In the Flower Garden, behind the big rock between the exfil booth and the Wisp Tea machine.
Subverting Control: Challenge: Training Montage. In the Training Area, on a box in the corner.
Extra Crispy: Challenge: Pie in the Sky. In the Collapsed Study, behind the armor buy. Interact with the pizza.
What About the Cat: Challenge: Ready to Scroll. In the Storage Rooms, on a table next to a lantern. Requires getting Extra Crispy first.
Documents
Psspsspss: Challenge: Barrel of Laughs. In the Kitchens near Double Tap. Interact with a barrel and it will drop. The barrel is random each time.
Hair Raising: Challenge: Raising the Roof. In the Shogun's Sanctum / Tenshu Rooftops. Melee the scrolls on the shelf.
Artifacts
Ninja Kite: Main quest progression. Glide for the first time.
Maneki-Neko: Main quest progression. Build the Maneki Neko tactical.
Nekomancer: Main quest progression. Build the Wonder Weapon.
Kitsune Mask: Main quest progression. Grab the Fox Mask Key Item.
Lantern Clock: Main quest progression. Interact with the Clock.
Path of Sorrows: Main quest progression. Spawns after the boss fight if you solved the murder mystery on the first attempt.
System Access Code