Build
Pack-A-Punch
Collect 3 parts to fix the Projector and open the portal to Pack-A-Punch:
- Coin:
- Under Tuff 'Nuff
- Flyer (possible locations):
- Left of the Black Cat Dojo, on a pile of garbage
- On the roof with Racin' Stripes, to the right
- Left side of the Inferno Disco roof, on a stool
- On the ground outside the Pink Cat
- Reel (possible locations):
- Couch in the Inferno Disco VIP Lounge
- 2nd Subway upstairs, to the right of the lockers
- Top of the stairs near Tuff 'Nuff
- Rat King's Lair, in one of the sewer pipes
- Pink Cat, on a chair on the right side (requires opening the Pink Cat using the Flyer)
Use the 3 parts to enter the back room of the Pink Cat and fix the Projector, activating the portal to Pack-A-Punch.
Step 1-5
Shurikens & Rat Cages
Speak with Pam Grier in the Black Cat Dojo on round 5 or later.
Take any Chi using the Sake Gourds from the Black Cat Dojo and upgrade it once to unlock the Shurikens.
Speak with Pam Grier in the Black Cat Dojo again.
Find a Rat Cage around the map and throw a Shuriken at it to make the cage disappear and a Rat spawn from it. Follow the Rat to another cage and throw a Shuriken at it. Repeat this until the Rat entirely disappears and a Yellow Ring appears.
Get kills in the Yellow Ring (both you and the zombies must be inside) until it disappears. After it disappears, Ninjas will spawn.
After killing all the Ninjas, they'll drop a Key where the Ring was — pick it up.
Step 6-7
Locker & Chinese Symbols
Use the Key to open the locker in the upstairs 2nd Subway.
Shoot 4 Chinese Symbols around the map in this order:
- To the right of the Black Cat Dojo, on a wall
- Disco, in the bathroom
- Boxes near Deadeye Dewdrops
- Next to the previous symbol
Step 8-9
First Rat King & the Eye
Interact with the small Orange Rat Circle in front of the Black Cat Dojo and fight the Rat King. He'll eventually retreat and drop an Eye — pick it up.
Use the Eye via your Tactical button to find and shoot 6 hidden Orange Rat Circle symbols. Each symbol is only visible for a few seconds after using the Eye, and only one symbol appears at a time. Possible locations:
- Spawn Subway, up above the Train behind bars
- Window outside the Black Cat Dojo
- Black Cat Dojo, up above the front entrance
- Heebie Geebies, behind a speaker on the stage
- On a Police Car behind Bombstoppers
- Window on the roof above the Heebie Geebies
- Building across from the Ripper wallbuy
- Clotheslines near the Magic Wheel, closest to Deadeye Dewdrops
- Inferno Disco bottom floor, behind a counter (requires jumping)
- Inferno Disco roof, on a water tower
- Inferno Disco roof, on a vent visible from the drop (melee open the gong with a Chi melee)
- Left of the Inferno Disco sign
- 2nd Subway, behind the stairs (requires jumping)
Step 10-11
Phone Code & the Nightmare Summer Poster
After shooting all 6 symbols, a Phone starts ringing in one of the two Subways. Interact with it to hear a 3-digit number in Morse code.
Find a Nightmare Summer poster that has the same first digit number on its "X". Possible locations:
- Spawn Subway, near the Power Switch
- Outside the Black Cat Dojo, to the left
- Alley near Bombstoppers
- Roof above the Heebie Geebies near the Magic Wheel
- Inferno Disco Roof
- 2nd Subway
Place the Nightmare Summer poster on the spotlight on the Inferno Disco roof, then blow open the window with the X on it using explosives.
This spawns Ninjas — kill them.
Tip
Use a Morse code cheat sheet to determine the first digit more easily. If your first digit is 4, pay closer attention — you'll need to listen carefully for the final number as well.
Warning
If you pick up the wrong poster, you'll need to shoot all 6 symbols again.
Step 12
The Word Puzzle
After killing the Ninjas, a letter appears on the wall behind the spotlight.
There are 6 symbols around the rooftops — translate each into a letter using a symbol-to-letter cheat sheet. Symbol locations:
- On the wall to the left of where the word is
- Under scaffolding next to the Magic Wheel
- Bottom left corner of the wall near the Magic Wheel
- Inside a yellow window near the back wall
- On top of a white table opposite the Magic Wheel
- On the wall facing the tables opposite the Magic Wheel
Only one symbol will be correct — it's the one whose letter, combined with the letter you already have, lines up with a word from the list below.
Potential Word List
ACTORS, AFTERLIFE, ANCESTOR, ARCADE, ARTHUR, AUDITION, BASEMENT, BEVERLYHILLS, BLACKCAT, BOAT, BREEDER, BROADWAY, BRUTE, BUMPERCARS, CHARMS, COMICBOOKS, CRANE, CRYPTID, DANCE, DAVIDARCHER, DEATH, DIRECTOR, DISCO, DRAGON, DRCROSS, FAIRIES, FORGEFREEZE, GEYSER, GHETTO, HARPOON, HIVES, INFERNO, KATANA, KEVINSMITH, KRAKEN, KUNGFU, LOSANGELES, MCINTOSH, MEMORIES, MEPHISTOPHELES, NEWYORK, NIGHTFALL, NUNCHUCKS, OBELISK, OCTONIAN, PAMGRIER, PINKCAT, PUNKS, RATKING, REALITYTV, REDWOODS, ROLLERCOASTER, ROLLERSKATES, SAMANTHA, SAVAGEMADETHIS, SHAOLIN, SHIELD, SHUFFLE, SIXTYMILLION, SLASHER, SLIDE, SNAKE, SPACELAND, STAFF, SUBWAY, TIGER, TREES, WEREWOLFPOETS, WINONAWYLER, YETIEYES, ZAPPERS
Step 13
Second Rat King
After completing your word, interact with the small Orange Rat Circle on the roof near the RPR Evo wallbuy and fight the Rat King. He'll eventually retreat and drop a Brain — pick it up.
Step 14
The Turnstile
Speak with Pam Grier in the Black Cat Dojo and progress 3 rounds. You'll get a "Missing Reel" screen and be teleported outside the Black Cat Dojo.
You'll be locked in this area until you kill enough zombies. Once enough are killed, the fire surrounding the area disappears and a Turnstile appears — pick it up.
Place the Turnstile on the broken Turnstile Gate upstairs in the Spawn Subway.
Step 15-16
Rooftop Yellow Rings
Climb the ladder in the alley near Bombstoppers & Mule Munchies. At the top, walk across the plank and shoot the symbol in the window to close it — this spawns a Yellow Ring below you.
Get kills in the Yellow Ring until it disappears and moves to a new location. Repeat until you hear a Gong. Possible locations in order:
- Alleyway between Mule Munchies & Bombstoppers (initial location)
- Inferno Disco VIP Lounge
- Below the Fountain near Deadeye Dewdrops
- Roof near the RPR Evo wallbuy
- Spawn Subway
Step 17
The Disco Ball
Interact with the DJ Set upstairs in the Inferno Disco to spawn a Disco Ball Zombie on the downstairs dance floor.
Kill that Disco Ball Zombie while at least one other zombie is on the dance floor — this transfers the Disco Ball to that zombie.
Repeat this until you hear a Gong.
Warning
This step is timed — make sure you have enough zombies on the dance floor to complete it, as ending the round will fail the step.
Step 18
Third Rat King
Interact with the small Orange Rat Circle on the streets outside the Pink Cat and fight the Rat King. He'll eventually retreat and drop a Heart — picking it up takes your Lethal slot.
Final Steps
Boss Fight
Speak with Pam Grier in the Black Cat Dojo and enter the Sewers to start the boss fight.
The boss fight has 3 main phases that can be completed in any order. Before starting any phase, you must damage the Rat King enough to make him disappear — then interact with one of the three items to begin a phase.
After each phase, you'll receive a Max Ammo and must damage the Rat King enough to make him disappear again.
After the third phase, kill the Rat King, then collect the Soul Key to complete the Main Quest.
Completion
If playing in Director's Cut, you can also collect the Talisman. The Kirisute Gomen can now be purchased in future games from the Black Cat Dojo.
Place the Brain in the middle of the arena.
Blue Eye Zombies will spawn and damage the Brain in the center of the arena.
The Rat King will try to kill these zombies — try to distract him until the Brain is destroyed and the phase ends.
Place the Eyeball in the middle of the arena.
Use the Eyeball in the middle of the arena or the Eyeball tactical to reveal symbols all around the arena, and shoot them all quickly.
If done successfully, the phase ends. If you take too long, more symbols will spawn in.
Tip
Explosives are recommended for this phase.
Place the Heart in the middle of the arena.
Acid will spawn on the outer part of the arena — kill zombies while they're standing in this acid to remove each spot.
If you take too long, the acid will reset and more will spawn. After all acid has been removed, the phase ends.